Please note that each purchase of this product entitles the purchaser to one download and use. If you need multiple copies, please purchase the number of copies you need. For more information, see Copying Your Case Study.
Pandora’s Box is a negotiation between two parties involved in a patent infringement dispute. Each party is composed of a lawyer and a client, and each of the four participants has unique instructions. The parties consist of: the attorney for Pandora Electronics, senior product manager at Pandora Electronics Pat Kruger, inventor Amanda Langer, and the attorney for Amanda Langer. Ms. Langer has filed a patent that she claims covers the wireless power transmission technology used in the Pandora “VideoBox,” a portable video player that is extraordinarily thin and lightweight (and thus highly coveted) because the battery power comes from an entirely separate unit that can broadcast power from up to 200 feet away. The VideoBox is one of Pandora’s best new products. Attorneys for Ms. Langer notified Pandora of the alleged infringement and offered to enter into a licensing agreement. After some back and forth, the parties agreed to have their attorneys meet in person to seek a resolution to the claim of infringement.
This product includes:
To practice managing the principal-agent tension; to develop client interviewing and counseling skills; to find value creation opportunities in a litigation context.
Negotiation Simulation; Intellectual Property; Patent Infringement; Principal-Agent Tension
Geographic: United States
Watermarked Review Copies of this product and a teaching note are available free of charge to educators and trainers. Please create an account or sign in to gain access to these materials.