Advanced Problem Solving Workshop modules
OVERVIEW The Advanced Problem Solving Workshop in Cyberlaw and Intellectual Property, was taught at Harvard Law School in 2012 as a capstone to the Internet & Society program. The course used problem solving case studies, each involving group assignments and exercises, short lectures, readings, discussions, and guest speakers. Participants are expected to engage actively and extensively with the problems. These multi-day case studies can be shortened to fit classroom needs, but in their entireties involve collaborative writing, negotiation, teamwork, oral presentations, research and interviews, and various forms of legal writing. In the fall of 2013, Harvard Law School offered another Advanced Problem Solving Workshop called "Internet & Society: Creating the Public Domain." Each teaching unit below can stand alone as a cohesive experiential component for existing courses; educators can also combine the teaching units on this page to create semester-long case studies courses, or can mix and match cases on this page for an abridged survey of the different teaching units. This page will be updated as additional problem solving case studies are added to the collection. For more information about our APSW offerings, see related blog posts:
For additional information, or to develop a custom case studies curriculum, contact hlscasestudies@law.harvard.edu.
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TEACHING UNITS Intellectual Property (related to digital media and the Internet) Learning goals: gain facility with the basic doctrine of intellectual property; examine how technology can solve problems associated with intellectual property; examine how law and policy development or reform can solve problems. Drafting an IP strategy at MNC (A), (B), and (C) [four 90-minute sessions] From Sony to SOPA: The Technology-Content Divide [four 90-minute sessions] Alternatives: Ching Pow: Far East Yardies!! [two 90-minute sessions] Sue the Consumer: Digital Copyright in the New Millennium [one or two 90-minute sessions; an adaptation of “From Sony to SOPA"]
Cyberlaw (at the intersection of intellectual property) Learning goals: discuss ethics, policy, standards, legal approaches, opportunities, costs, and inhibitors for national issues; understand privacy and surveillance concerns as well as the mechanisms and types of cyberattack; assess legal options and government strategy during a crisis; explore how to give legal advice and practice law ethically in areas of law that are not well-developed; assess risk and competing interests. The Smart Grid [four 90-minute sessions] The WikiLeaks Incident: Background, Details, and Resources [four 90-minute sessions] Game Changers: Mobile Gaming Apps and Data Privacy [two 90-minute sessions] Alternatives: The Case of the Federal Defender’s Advice
Internet & Society Learning goals: consider the role of the citizen in cyberspace, particularly regarding a public domain (a "National Park") of cyberspace; understand and anticipate the combination of legal and engineering challenges to constructing a digital public domain; consider how public knowledge through online education can create, maintain, and protect the public domain; consider unforeseen opportunities and unintended consequences in a fast-moving field. *Patriotism, Protest, and Civil Disobedience in an Online World In the Stadium and in the Street: The Brazil Soccer Riots [two 90-minute sessions] The WikiLeaks Incident: Background, Details, and Resources [four 90-minute sessions] *Fencing off the Commons (Statutory Damages, Orphaned Works, and Digital Copyright) Ching Pow: Far East Yardies!! [two 90-minute sessions] Sue the Consumer: Digital Copyright in the New Millennium [one or two 90-minute sessions] *Online Education and the Cyber Public Domain MOOCs and Consequences for the Future of Education [two 90-minute sessions] Alternatives: From Sony to SOPA: The Technology-Content Divide [four 90-minute sessions; "Sue the Consumer" was adapted from this case study] |